XBOX Game Cheats

Mirror’s EdgeXBox 360 Cheats

Category – Xbox Cheats

Unlockable Time Trials:Unlock the following time trial stages by completing the corresponding tasks:TIME TRIAL STAGE – HOW TO UNLOCKArland – Complete chapter 1 in story mode.Atrium 1 – Beat a qualifying time on convoy 2.Atrium 2 – Beat a qualifying time on atrium 1.Burfield – Beat a qualifying time on heat.Chase – Complete chapter 2 in story mode.Convoy 1 – Complete chapter eight in story mode.Convoy 2 – Beat a qualifying time on convoy 1.Cranes 1 – Beat a qualifying time on burfield.Cranes 2 – Complete chapter 4 in story mode.Edge – Complete the prologue in story mode.Factory – Complete chapter 6 in story mode.Flight – Beat a qualifying time on arland.Heat – Complete chapter 3 in story mode.New Eden – Complete chapter 5 in story mode.Office – Complete chapter 7 in story mode.Playground 1 – Complete “training area” in story mode.Playground 2 – Beat a qualifying time on playground 1.Playground 3 – Beat a qualifying time on playground 2.Shard 1 – Complete Chapter 9 in story mode.Shard 2 – Beat a qualifying time on shard 1.Stormdrains 1 – Beat a qualifying time on chase.Stormdrains 2 – Beat a qualifying time on stormdrain 1.Stormdrains 3 – Beat a qualifying time on stormdrain 2.Hard mode:To unlock Hard difficulty, complete Story mode.Speed Run mode:To
unlock Speed Run mode, successfully complete Story mode. In Speed Run
mode, each level will have a target time in which to complete.Walk in mid-air glitch:Wall
Walk where there is an object of any width sticking out of a wall. You
can walk on it and remain in the air then continue climb almost any
building or structure. Bag locations:Each level has three hidden bags. Find them in the following locations:Prologue – The EdgeCheckpoint
B. Immediately after entering the building and climb up onto the vent
you will find the bag (required for level completion).Checkpoint B.
Drop down and survive the guard ambush. Run up the red stairs and go
through the first red door. Turn left and run to the end. Climb on the
storage shelving to find a bag on top.Checkpoint C. After you are
ambushed and run across the rooftops while you will reach an area with
two guards. Fight them, then go to the blue stairs and walkways. Go
underneath them to find a bag hidden between the vents. Chapter 1: FlightCheckpoint
A. When the mission starts, jump over to the first building. Jump over
the electric fence. There is a building with a locked service entrance
and satellite dish on top. Climb up on the building and go to the dish. A
bag is hidden between two vents.Checkpoint C. While chased and shot
by the helicopter you will see an orange and white building to your
right. Run around that building and jump down onto the rooftop that
follows (before jumping on the blue stairs). A bag is behind an air vent
on this roof.Checkpoint E. While running through the Centurian
plaza there is an open area that leads to train tracks. Go under the
steps to the tracks then turn left in the shadows. Climb over a fence to
reach a bag. Chapter 2: JacknifeCheckpoint A.
Go to the aqueduct when the level starts. While chased by the
helicopter look for the Mirror’s Edge logo to the left. Jump over to the
left side and go behind the blue and white pillars past the logo,
immediately before the drain first arches towards the right. A bag is
behind the pillar.Checkpoint C. Run through the outside drain. Reach
the top of the sewer area with large pillars close to each other. There
will be two snipers on the right. Jump across from the platforms on the
pillars jump to get the bag on one of the walkways next to the wall.Checkpoint
E. Use the pulley to raise yourself out of the circular drain area. Go
to the orange container next to the forklift in front of you. A bag is
next to the container to the right of the container. Chapter 3: HeatCheckpoint A. Enter the building and go through the vent. Drop down to find a bag.Checkpoint
C. Climb up the pipes after the area with three heavily armored guards.
Jump upwards, then across to the next building directly in front of
you. This building has two red cranes on top of it. A bag is to the
left, next to a chain fence.Checkpoint D. You will eventually escape
onto a crane. Jump down to a landing mat near a second crane. Jump to
the ladder of the second crane from the landing mat. Climb up the second
ladder on that crane to find a bag. Chapter 4: RopeburnCheckpoint
A. When the level starts you will reach a rooftop with a lot of
ventilation fans. Opposite this area this is a building with a large
“Duel” sign. A bag is to the right of the bottom of the “Duel” sign.Checkpoint
C. Drop down from the elevator after it crashes in the shaft. A guard
will open a door. Run towards the wall then climb up and over to find a
nearby bag.Checkpoint D. Run down the subway stairs and navigate the
platforms. Jump onto the tracks at the end on the right and go up the
ladder. Carefully swing on the bars and do not fall off. Wallrun jump
onto the furthest bar then swing onto the ledge. You will see the
Mirror’s Edge logo on the wall and two bars. Jump up onto one of the
bars then turn and jump up to a ledge that has a bag. Chapter 5: New EdenCheckpoint
B. Climb up the long pipe and jump to the nearby roof. There will be a
yellow “Your 5-A Day” sign in front of you. Climb up onto the yellow and
white building then jump inside the area fenced in with barbed wire. A
bag is between two vent blocks on the floor.Checkpoint C. Swing from
the two ropes while being shot by two guards. Go to the front of the
building with “Coronat Opus” on the side. Before going to the top of the
water tank next to a locked door, you can get a bag next to two vent
fans. Climb the fans’ housing then wall run across over a camera to
reach it.Checkpoint C. Enter the plaza and go through a vent. Drop
down and you will see the Mirror’s Edge logo. The bag is on top of the
parked van. Chapter 6: Pirandello KrugerCheckpoint
A. When the level starts, jump up a floor. Run down the staircase. A
Mirror’s Edge logo will be at the bottom. Drop down onto another vent
then wall run across to another roof to find a bag.Checkpoint B. Use
the pulley to fall to the ground, then enter the warehouse area. Wall
run, then jump onto the vent to enter the office at the far end of the
red walkways. A bag is on a shelf near the exit door.Checkpoint C.
Enter the next area to reach a second office. Go to the ground level and
jump over the fence. Run to your right past the forklift to the corner
that is opposite from the pillar and locked door. Jump up to reach a gap
in the shelving with a bag. Chapter 7: The BoatCheckpoint
A. Go to ground level at the start of the level. Face the blue platform
used to drop down from, with the white truck on your right. Find the
forklift on the left, at the side of the warehouse. A bag is next to the
warehouse next to a closed shutter opposite that forklift.Checkpoint
B. Enter the first green car parking garage. Clear out the guards and
go to the far left rear part of the garage, where there are two white
trucks. Climb on to the truck to the right, then jump on the pipe and
climb onto the air vent. Continue around until you are at the corner
where you jumped up from, but now on the other side of the vent. You
cannot jump over the vent because you have climbed up; you must go
around.Checkpoint D. When reaching the outside deck of the ship, to your right is a dark room. A bag is in the corner on the ground. Chapter 8: KateCheckpoint
A. Make your way across the rooftops and enter the first door. Walk
down a short corridor and enter a room. The Mirror’s Edge logo is on the
whiteboard. A bag is in the corner on your left, behind some boxes.Checkpoint
C. Use the elevator to go down to an open construction area. As you
exit the corridor from the elevator, walk forward to the middle of this
area. Look to your left to see yellow covers. There is a large white
bundle with Mirror’s Edge logo on the side. Climb on top of the bundle
then jump up on the walkways. Turn to face the opposite side and jump,
then turn and jump to reach the second level and a bag.Checkpoint C.
Get through the construction area and enter a vent shaft. Continue
along, then drop down and walk ahead. A bag is on the left at the end. Chapter 9: The ShardCheckpoint
A. You will enter a room which requires you to turn a gas valve. Ignore
the valve, and instead go to the middle of that corridor. You will see
the Mirror’s Edge logo next to an area where you can wall jump up to.
Wall jump on the wall with the logo. You will find a bag as you climb
up.Checkpoint C. Immediately after Miller tells you to go to the
roof, turn to your right and run past the stairs. Use the red chair on
the left to vault up to the platform with a bag.Checkpoint D. Exit
the elevator and jump across to reach an area lit by orange lights.
Enter the vent after the first area. Drop down from the vent and find
the Mirror’s Edge logo. Wall jump up above the logo to reach the bag.New Edgen: Battlefield: Bad Company easter egg:There is an elevator with a scrolling news ticker that mentions a story about Sedaristan. This is a country in Battlefield: Bad Company, another game made by DICE.Sliding hint:Sliding keeps your momentum from failing you. When encountering a low pipe, press [Down Action] to slide instead of jumping. You can recover smoothly in comparison to jumping.”Hey, it’s-a-me!” achievement hint:This Mario Brothers task is done by landing on top of an enemy. As Faith’s feet touches the enemy, press attack. Jumping is required to give Faith the force needed to end the stomp.”Sweet Goodbye” achievement hint:On “The Edge” level, right before reaching the part with the two glowing red police, there is a small building to the right where more cops will appear from. Jump on top of that building using the springboard tactic. On top of the building, activate slow motion mode, then run and jump of the edge. In mid-air, turn around and activate the flip-off move.”Up, Over, Under, Onwards” achievement hint:In Chapter 1, find the little poles at this location. Then, jump, coil and slide under them. Achievements:ACHIEVEMENT – HOW TO UNLOCKAccess all areas (20 points) – Unlock all Time Trial stretches.Tango down (15 points) – Knock out 20 enemies in melee combat.Mine! (15 points) – Perform 15 successful disarms (outside of the tutorial).Packrat (80 points) – Find all 30 hidden bags.Back on the job (10 points) – Beat the Tutorial.Prologue Beat (20 points) – Beat the Prologue in story mode.Chapter 1 Beat (20 points) – Beat Chapter 1 in story mode.Chapter 2 Beat (20 points) – Beat Chapter 2 in story mode.Chapter 3 Beat (20 points) – Beat Chapter 3 in story mode.Chapter 4 Beat (20 points) – Beat Chapter 4 in story mode.Chapter 5 Beat (20 points) – Beat Chapter 5 in story mode.Chapter 6 Beat (20 points) – Beat Chapter 6 in story mode.Chapter 7 Beat (20 points) – Beat Chapter 7 in story mode.Chapter 8 Beat (20 points) – Beat Chapter 8 in story mode.That’s a wrap (60 points) – Beat story mode.Bag lady (20 points) – Find all three hidden bags in one chapter.Pro runner (80 points) – Beat story mode on hard difficulty.Ran out of fingers (30 points) – Find 11 hidden bags.On the clock (10 points) – Beat the qualifier time on any Time Trial stretch.Baby steps (20 points) – Attain a Time Trial star rating of 20.A for effort (25 points) – Attain a Time Trial star rating of 35.Still counting (30 points) – Attain a Time Trial star rating of 50.Prologue Speedrun (10 points) – Beat a Speedrun of the Prologue below the target time.Chapter 1 Speedrun (10 points) – Beat a Speedrun of Chapter 1 below the target time.Chapter 2 Speedrun (10 points) – Beat a Speedrun of Chapter 2 below the target time.Chapter 3 Speedrun (10 points) – Beat a Speedrun of Chapter 3 below the target time.Chapter 4 Speedrun (10 points) – Beat a Speedrun of Chapter 4 below the target time.Chapter 5 Speedrun (10 points) – Beat a Speedrun of Chapter 5 below the target time.Chapter 6 Speedrun (10 points) – Beat a Speedrun of Chapter 6 below the target time.Chapter 7 Speedrun (10 points) – Beat a Speedrun of Chapter 7 below the target time.Chapter 8 Speedrun (10 points) – Beat a Speedrun of Chapter 8 below the target time.Chapter 9 Speedrun (10 points) – Beat a Speedrun of Chapter 9 below the target time.Vrooom! (40 points) – Maintain sprint speed for 30 seconds.Up, over, under, onwards (25 points) – String together the following – jump, coil (over obstacle), slide (under obstacle).Free flowing (25 points) – String together the following – wallrun, jump, speedvault.May I have this dance? (30 points) – String together the following – wallrun, turn, jump, wallclimb, turn, jump.aaaand safe! (30 points) – String together the following – wallrun, jump, coil (over obstacle), skill roll.Head over heels (20 points) – Beat a chapter of the game without ending up in a heavy landing.Untouchable (15 points) – Beat a chapter without getting shot.Pacifist (15 points) – Beat a chapter without firing a gun.Test of Faith (80 points) – Beat the game without shooting an enemy.Martial artist (10 points) – Perform a melee hit from a wallrun.Hey, it’s-a-me! (10 points) – Execute a stomp move on an enemy.Sweet goodbye (5 points) – Trigger the flip-off move.U-turn (Requires “Pure Time Trials” DLC) (30 points) – String together – wallrun, wallrun, turn, swing, jump.Dicey launch (Requires “Pure Time Trials” DLC) (30 points) – String together – slide, wallrun, wall climb, turn, jump.Surreptitious swing (Requires “Pure Time Trials” DLC) (30 points) – String together – springboard, wallrun, turn, swing, jump.The twister (Requires “Pure Time Trials” DLC) (30 points) – String together – wallclimb, turn, swing, wallclimb, turn, swing, jump.To explore strange new worlds (Requires “Pure Time Trials” DLC) (30 points) – Attain a Time Trial star rating of 75.Superstar (Requires “Pure Time Trials” DLC) (100 points) – Attain a Time Trial star rating of 90.

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