AchievementsXbox 360

Portal 2 Xbox 360 Achievements

About these achievements

Every achievement for the game, its Gamerscore and how to earn it. Hidden achievements stay marked secret in-game until you unlock them.

  • AchievementsNone
  • Unlockables & collectibles55
  • Tips & secrets9

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Awards: Unlock the following Avatar

Awards by performing the corresponding tasks:

AwardHow to unlock
Companion CubeComplete Portal 2 Single Player.
Love ShirtHug 3 friends in Portal 2 Coop.Portal 2 Hat – Survive the manual override.Portal 2 Shirt – Complete Portal 2 Coop
Turret ShirtComplete Test Chamber 10 in under 70 seconds. Alternate Title

Screen: Complete the game to unlock an alternate title screen.: Find the turret inside a ventilation grate just past the elevator in Test Chamber 16 and jump over it to get the Refraction Cube. Then, use the laser to destroy that turret to open the grate. Enter to find four turrets singing a song.”Door Prize” achievement hint: When going for the “Ship Overboard” achievement, there are three metal doors in the hallway once you enter the door behind the filing cabinet . If you activate the doors, Cave Johnson talks about the tests. Activate all three doors and the achievement is yours.”Final Transmission” achievement hint: On Chapter 2 “Test Chamber 6″, get the radio that appears in a clump of garbage into a window above the chamber after you hit a button. Make your way back through the level and place a portal on the pad across from the window, then use the launchers to get through the portal and into the room past the window, with radio in hand. Take the radio up to the wall and the achievement is yours.”No Hard Feelings” achievement hint: On Chapter 5 “The Escape”, reach the conveyor belts carrying droids to the incinerator. Use a portal to get onto the conveyor belt and walk on the belt until a droid with a working laser beam appears. Pick it up and the achievement is yours.”Pit Boss” achievement hint: On Chapter 9, after Wheatley’s surprise, portal away from the platform just as Wheatley sends arms to crush you. Instead of running, stay nearby and Wheatly will beg you to come back. Stand at the edge of the pit overlooking his trap until he asks you to just jump in the pit. Jump in and the achievement is yours.”Preservation Of Mass” achievement hint: On Chapter 2 “Test Chamber 7”, keep track of the Companion Cube in this chamber. You may return to get it after using it to depress the button at the end of the level. Ignore GLadOS’s comments and carry the cube through the broken “Emancipation Grill” at the end of the chamber and the achievement is yours.”Schrodinger’s Catch” achievement hint

Singing turrets: On Chapter 6 “The Fall”, reach the 1958 “28” room. There is a cube that’s trapped in a glass box and Blue Gel streaming out of a pipe in one corner in this room. Save the game, then shoot a portal under the Gel and over the crate to coat the cube. The cube will bounce until it breaks the glass and eventually break out of the glass. Catch this cube before it touches the ground and the achievement is yours..: Stand between the entrance and the gel spout.”Ship Overboard” achievement hint

Note: On Chapter 6 “The Fall”, reach the 1971-era test facility and Cave will begin talking about testing on hobos. Below one of the test spheres and a giant Aperture logo is a room marked “CONTROL ROOM” with yellow letters. Use a portal to get high above the Control Room. Enter the small office. Enter the door behind the cabinet and follow the hidden hallway to a dock. At the end of the walkway, near the docks, is a orange life preserver marked “BOREALIS”. Examine it and the achievement is yours..: This is a reference to the Aperture ship “Borealis” that is seen at the end of Half Life 2: Episode 2.’ Bring Your Daughter to Work’ room

Note: During your escape with Wheatly you will come across the ‘Bring your daughter to work day’ room, which contains all sorts of different science fair Potato projects. Go down to the very end of the line to find the over grown potato. Look closely to see that the owner of the project has written her name on one of the bottom corners; Chell.: In the first test chamber, after discovering white gel (where it comes down from a pipe infinitely), stay in the chamber for a really long time (about 10 minutes or so) and Cave Johnson will reveal secrets about Caroline and GLa DOS in a long monologue. Co-Op action “Hugs” hint: To get the co-op action “Hugs,” go to the last level of the Hard Light Chamber (just before you insert the disk) where you must launch each other in the air and make each other collide. If successful, the robots will hug.”Want You Gone” lyrics

Cave Johnson’s secret monologue: Want You Gone (Jonathan Coulton)Well here we are again, It?s always such a pleasure, Remember when you tried to kill me twice? Oh, how we laughed and laughed, Except I wasn?t laughing, Under the circumstances I?ve been shockingly nice.You want your freedom take it, That?s what I?m counting on, I used to want you dead but, Now I only want you gone.She was a lot like you, (Maybe not quite as heavy), Now little Caroline is in here too. One day they woke me up, So I could live forever, It?s such a shame the same will never happen to you.You?ve got your short, sad life left, That?s what I?m counting on, I?ll let you get right to it, Now I only want you gone.Goodbye, my only friend, Oh, did you think I meant you? That would be funny if it weren?t so sad, Well you have been replaced, I don?t need anyone now, When I delete you maybe I?ll stop feeling so bad.Go make some new disaster, That?s what I?m counting on, You?re someone else?s problem, Now I only want you gone, Now I only want you gone, Now I only want you gone.

Chamber 17 secret room hint: In Chapter 3, as you enter Test Chamber 17, look at the black wall high up to the left. Find the retracted plate and portal the lightbridge to get over to it. Behind the retracted plate is a mysterious, secret room filled with cups, art, and a poem on the wall.

Peabody (the Co-op Robot) in Single Player: As your continue through Wheatley’s tests in Chapter 2, on test 15, zoom into the area where he is “making” an exit for you. Near the door you can see Peabody getting startled and running through the exit door.: Squat under a sunbridge to listen to the harmonious jams of the sun.”Smash TV” achievement hint: The 11 monitors in Chapter 8 are those that broadcast Wheatley in the 10 puzzles (two monitors can be found in one puzzle). The monitors can be destroyed with falling blocks, lasers, and one must be taken out by catapulting bodily into it.”You Made Your Point” achievement hint: To unlock this achievement, head to Chapter 8 and enter the first “real” test chamber that you have to do twice (after the room with the malfunctioning robots). Walk into the room until Wheatley starts talking and simply wait after a minute or so.”Good Listener” achievement hint: In Chapter 4, when escaping from GLaDOS with Wheatley, GLaDOS will attempt tricking you with “one last test.” Make a save (so you don’t have to backtrack) and head towards the heart she makes on the wall and the door leading to what appears to be a forest. Once you cross the lightbridge, you’ll unlock the Good Listener achievement.”Portrait of a Lady” achievement hint: This achievement is unlocked at the start of Chapter 7

Sunbridge music hint: The Reunion. On the catwalks between tests 1971-01 and 1971-02, while facing the entrance to the 02 room, place a portal on the wall to your right and look for another pad you can shoot a portal onto through the gate and past the stairs to the left. On the other side of the portal is an office with a big portrait of Cave Johnson and what seems to be Caroline. Stare at the portrait and GLadOS will comment on it, giving you the achievement.

Unlockable Store Items: Unlock the following items for purchase at the store by performing the corresponding tasks

ItemHow to unlock
Bionic BeanieComplete “Lunacy”.
WCC FlagComplete “High Five”.

Achievements:

AchievementsHow to unlock
Pit Boss30GShow that pit who’s boss.
Preservation of Mass20GBreak the rules in Test Chamber 07.
Pturretdactyl5GUse an Aerial Faith Plate to launch a turret.
Lunacy20GThat just happened.
Drop Box20GPlace a cube on a button without touching the cube.
Overclocker30GComplete Test Chamber 10 in 70 seconds.
No Hard Feelings10GSave a turret from redemption.
Schrodinger’s Catch20GCatch a blue-painted box before it touches the ground.
Ship Overboard10GDiscover the missing experiment.
Final Transmission20GFind the hidden signal in one of the Rat Man’s dens.
Good Listener5GTake GLaDOS’ escape advice.
Scanned Alone5GStand in a defective turret detector.
The Part Where He Kills You20GThis is that part.
Bridge Over Troubling Water10GComplete the first Hard Light Bridge test. Sa
BOTour10GMake a break for it.
Stalemate Associate15GPress the button!.
Wake Up Call5GSurvive the manual override.
You Monster5GReunite with GLaDOS.
Undiscouraged10GComplete the first Thermal Discouragement Beam test.
White Out15GComplete the first Conversion Gel test.
Tunnel of Funnel15GMaster the Excursion Funnel.
Dual Pit Experiment15GDo the same test twice.
Tater Tote15GCarry science forward.
Vertically Unchallenged15GMaster the Repulsion Gel.
Stranger Than Friction15GMaster the Propulsion Gel.
Professor Portal75GAfter completing co-op, complete Calibration Course online with a friend who hasn’t played before.
Air Show20GPerform 2 aerial gestures before touching the ground in co-op.
Portal Conservation Society20GComplete Chamber 3 in the Hard-Light Surfaces co-op course using only 5 total portal placements.
Empty Gesture25GDrop your co-op partner in goo while they are gesturing by removing the bridge under them.
Party of Three25GFind the hidden companion cube in co-op test chamber.
Narbacular Drop25GPlace a portal under your co-op partner while they are gesturing.
Asking for Trouble10GTaunt GLaDOS in front of a camera in each of the five co-op courses.
Rock Portal Scissors20GWin 3 co-op games of rock-paper-scissors in a row.
Friends List With Benefits50GWhile playing co-op, hug 3 different people on your friends list.
Four Ring Circus25GEnter 4 different portals without touching the ground in co-op.
Triple Crown15GSolve 3 co-op chambers in the Mass and Velocity course in under 60 seconds each.
Still Alive15GComplete Course 4 with neither you nor your co-op partner dying.
Can’t Touch This10GDance in front of a turret blocked by a hard light bridge in co-op.
Smash TV75GBreak 11 test chamber monitors.
High Five5GCelebrate your cooperative calibration success.
Team Building10GComplete all test chambers in the Team Building co-op course.
Door Prize20GExamine all the vitrified test chamber doors.
Portrait of a Lady10GFind a hidden portrait.
You Made Your Point10GRefuse to solve the first test in Chapter 8.
You Saved Science100GComplete all test chambers in all courses of co-op.
Iron Grip20GNever lose a cube in Chamber 6 of the Mass and Velocity co-op course.
Gesticul-815GPerform all 8 gestures of your own volition in co-op.
Confidence Building10GComplete all test chambers in the Mass and Velocity co-op course.
Bridge Building15GComplete all test chambers in the Hard-Light Surfaces co-op course.
Obstacle Building15GComplete all test chambers in the Excursion Funnels co-op course.

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